weatherless...................95.29227% offense.......................37.88473% balance.......................35.45991% hyperoffense..................15.87391% monotype......................12.56763% batonpass..................... 8.14817% semistall..................... 6.48505% stall......................... 4.29639% monoelectric.................. 3.95933% monodragon.................... 3.02688% monopoison.................... 2.75856% voltturn...................... 1.99907% monobug....................... 1.95028% monoghost..................... 1.88930% rain.......................... 1.84052% choice........................ 1.62986% sun........................... 1.54559% trapper....................... 1.31830% sand.......................... 0.91250% monosteel..................... 0.78167% hail.......................... 0.76282% dragmag....................... 0.63531% monofire...................... 0.62533% mononormal.................... 0.53885% monofairy..................... 0.50226% monowater..................... 0.48896% monopsychic................... 0.39693% monodark...................... 0.39028% monorock...................... 0.33151% multiweather.................. 0.32930% sunoffense.................... 0.27164% monoflying.................... 0.25279% monoground.................... 0.20401% monoice....................... 0.19625% monograss..................... 0.18294% monofighting.................. 0.13748% rainoffense................... 0.10200% trickroom..................... 0.09535% sandoffense................... 0.06874% hailoffense................... 0.05433% tricksun...................... 0.04435% gravity....................... 0.03881% sandstall..................... 0.03881% hailstall..................... 0.02772% tailwind...................... 0.02550% fear.......................... 0.02217% rainstall..................... 0.01109% swagplay...................... 0.01109% sunstall...................... 0.00443% trickrain..................... 0.00333% Stalliness (mean: -0.094) | -3.0|# |# -2.0|### |######### -1.0|################## |########################### 0.0|############################## |######################## +1.0|############## |###### +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.72%