weatherless...................98.26140% balance.......................49.72485% offense.......................27.18882% semistall.....................10.59407% monotype...................... 7.53934% hyperoffense.................. 7.21818% batonpass..................... 6.57417% stall......................... 5.27408% monodragon.................... 4.73971% monopoison.................... 4.55736% monoelectric.................. 2.15250% voltturn...................... 1.87368% trapper....................... 1.27661% choice........................ 1.24889% rain.......................... 0.66801% sun........................... 0.65395% dragmag....................... 0.36970% hail.......................... 0.31147% sand.......................... 0.27505% sunoffense.................... 0.21883% monobug....................... 0.18853% monoghost..................... 0.15974% multiweather.................. 0.11147% monosteel..................... 0.08970% monopsychic................... 0.06895% monofairy..................... 0.06568% monofire...................... 0.06531% monoflying.................... 0.05857% mononormal.................... 0.05731% monowater..................... 0.05464% monorock...................... 0.04792% monodark...................... 0.03175% sandstall..................... 0.03145% rainoffense................... 0.02953% monoground.................... 0.02569% trickroom..................... 0.02549% monofighting.................. 0.02429% hailoffense................... 0.02068% monograss..................... 0.01712% tailwind...................... 0.01661% tricksun...................... 0.01614% gravity....................... 0.00851% fear.......................... 0.00311% monoice....................... 0.00255% hailstall..................... 0.00167% sandoffense................... 0.00125% swagplay...................... 0.00057% sunstall...................... 0.00021% rainstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.274) | -3.0| | -2.0|# |#### -1.0|######### |################ 0.0|########################## |############################## +1.0|##################### |######## +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.84%