weatherless...................99.34438% balance.......................51.64963% offense.......................19.04034% semistall.....................17.42038% monotype...................... 8.53667% stall......................... 7.13743% monodragon.................... 6.92814% monopoison.................... 6.90087% batonpass..................... 6.45791% hyperoffense.................. 4.75222% monoelectric.................. 1.42600% choice........................ 1.27031% voltturn...................... 1.12110% trapper....................... 0.62285% sun........................... 0.31309% rain.......................... 0.27253% dragmag....................... 0.22688% hail.......................... 0.19221% sunoffense.................... 0.11635% multiweather.................. 0.10977% sand.......................... 0.08539% monoghost..................... 0.06914% monopsychic................... 0.05208% monobug....................... 0.03352% monosteel..................... 0.02968% monoflying.................... 0.02289% sandstall..................... 0.01878% mononormal.................... 0.01385% monofairy..................... 0.01373% rainoffense................... 0.00998% monofighting.................. 0.00965% monowater..................... 0.00919% monoground.................... 0.00750% monofire...................... 0.00739% trickroom..................... 0.00663% monorock...................... 0.00616% hailoffense................... 0.00413% monodark...................... 0.00410% tricksun...................... 0.00347% tailwind...................... 0.00204% gravity....................... 0.00128% monograss..................... 0.00112% fear.......................... 0.00059% hailstall..................... 0.00042% monoice....................... 0.00022% sandoffense................... 0.00016% swagplay...................... 0.00004% sunstall...................... 0.00001% rainstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.495) | -3.0| | -2.0| |## -1.0|##### |######### 0.0|######################## |############################## +1.0|######################### |############## +2.0|###### | +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%