weatherless...................83.48605% offense.......................41.92838% balance.......................35.35914% hyperoffense..................14.67159% voltturn...................... 9.05338% rain.......................... 7.29491% hail.......................... 5.74438% semistall..................... 5.36440% sun........................... 2.99357% stall......................... 2.67649% trickroom..................... 2.34030% rainoffense................... 0.93362% monotype...................... 0.88530% choice........................ 0.69195% sand.......................... 0.67181% hailoffense................... 0.63880% sunoffense.................... 0.36298% monowater..................... 0.21112% multiweather.................. 0.18028% monoice....................... 0.12718% monobug....................... 0.10073% tricksun...................... 0.09344% monofairy..................... 0.07547% mononormal.................... 0.06785% monoghost..................... 0.06759% tailwind...................... 0.06445% monodragon.................... 0.06374% monopsychic................... 0.04833% gravity....................... 0.04438% monosteel..................... 0.04387% sandoffense................... 0.03515% monoelectric.................. 0.03490% monofire...................... 0.03080% dragmag....................... 0.02931% tricksand..................... 0.01920% monopoison.................... 0.01587% hailstall..................... 0.01442% sandstall..................... 0.01405% monoflying.................... 0.01335% monodark...................... 0.01197% monorock...................... 0.00939% trickhail..................... 0.00916% monofighting.................. 0.00846% monograss..................... 0.00631% fear.......................... 0.00322% sandfear...................... 0.00322% monoground.................... 0.00322% trickrain..................... 0.00190% rainstall..................... 0.00161% allweather.................... 0.00076% Stalliness (mean: -0.127) |# -2.0|## |###### -1.5|######## |######### -1.0|############## |################## -0.5|######################## |############################## 0.0|############################ |########################### +0.5|#################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.45%