weatherless...................71.48854% offense.......................45.87615% balance.......................29.17617% sand..........................23.07317% hyperoffense..................17.57002% semistall..................... 5.35787% rain.......................... 4.23024% voltturn...................... 2.78361% sandoffense................... 2.47354% stall......................... 2.01979% monotype...................... 1.41331% sun........................... 1.30320% choice........................ 1.27740% dragmag....................... 0.77911% sandstall..................... 0.55439% trickroom..................... 0.52639% multiweather.................. 0.41061% hail.......................... 0.31547% rainoffense................... 0.22852% monosteel..................... 0.22362% monoghost..................... 0.20817% monoflying.................... 0.19632% monodragon.................... 0.17994% monograss..................... 0.17870% monofairy..................... 0.08521% monowater..................... 0.07099% monoelectric.................. 0.06380% monopoison.................... 0.06300% monodark...................... 0.05463% monofire...................... 0.04835% tricksand..................... 0.04516% monofighting.................. 0.04137% sunoffense.................... 0.03622% monoground.................... 0.02795% monorock...................... 0.01979% gravity....................... 0.01928% monopsychic................... 0.01819% tailwind...................... 0.01819% monoice....................... 0.00319% Stalliness (mean: -0.214) -2.0|# |#### -1.5|########## |########## -1.0|########### |############### -0.5|###################### |################## 0.0|############################## |############# +0.5|########### |########## +1.0|########## |### +1.5|## |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.58%