weatherless...................72.90444% offense.......................39.39108% balance.......................35.17700% sand..........................20.38864% hyperoffense..................15.73778% semistall..................... 7.77527% rain.......................... 6.08645% sandoffense................... 3.26959% voltturn...................... 2.47509% choice........................ 2.28742% stall......................... 1.91887% dragmag....................... 1.76538% sandstall..................... 1.07632% monotype...................... 0.84627% trickroom..................... 0.60493% sun........................... 0.52982% monograss..................... 0.35619% monodragon.................... 0.21904% monofire...................... 0.17336% hail.......................... 0.15521% tricksand..................... 0.12645% multiweather.................. 0.06456% monowater..................... 0.05797% monopoison.................... 0.02535% sunoffense.................... 0.01836% monofighting.................. 0.01414% monoice....................... 0.00023% gravity....................... 0.00001% rainoffense................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.118) -2.0| |#### -1.5|###### |####### -1.0|### |####### -0.5|############### |############ 0.0|############################## |########### +0.5|######### |###### +1.0|######### |## +1.5|# |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.80%