weatherless...................65.82022% balance.......................52.32913% offense.......................27.19340% sand..........................24.72184% hyperoffense..................11.81375% rain.......................... 8.97283% semistall..................... 6.92564% voltturn...................... 4.59169% sandoffense................... 3.68240% choice........................ 2.99278% stall......................... 1.73808% sandstall..................... 1.59283% dragmag....................... 0.70985% trickroom..................... 0.43530% sun........................... 0.41703% monotype...................... 0.39836% monofire...................... 0.13999% tricksand..................... 0.12067% monodragon.................... 0.11829% monograss..................... 0.09592% hail.......................... 0.07478% monowater..................... 0.03469% monopoison.................... 0.00795% multiweather.................. 0.00670% monofighting.................. 0.00152% sunoffense.................... 0.00030% monoice....................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.023) -2.0| |### -1.5|## |######### -1.0|## |####### -0.5|########### |############## 0.0|############################## |############### +0.5|########### |########### +1.0|############# |## +1.5| |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.75%