weatherless...................67.99747% offense.......................45.12733% hyperoffense..................24.66126% balance.......................23.47941% rain..........................18.86305% sun........................... 9.95547% sand.......................... 5.05435% semistall..................... 4.47352% rainoffense................... 3.91349% monotype...................... 3.85966% multiweather.................. 3.32624% stall......................... 2.25848% voltturn...................... 2.06701% hail.......................... 1.50545% choice........................ 1.43785% sunoffense.................... 1.41185% trickroom..................... 0.96805% sandoffense................... 0.70868% monodragon.................... 0.52577% monopsychic................... 0.47347% monosteel..................... 0.45084% monoice....................... 0.44136% monoghost..................... 0.43218% monowater..................... 0.34226% sandstall..................... 0.33951% monobug....................... 0.27252% rainstall..................... 0.26763% monofairy..................... 0.24989% hailoffense................... 0.24591% monofighting.................. 0.24347% monoflying.................... 0.21777% trickrain..................... 0.21747% monofire...................... 0.20309% monoelectric.................. 0.18382% monorock...................... 0.16364% monodark...................... 0.14498% monograss..................... 0.14314% dragmag....................... 0.13366% sunstall...................... 0.11133% mononormal.................... 0.11011% monopoison.................... 0.09726% monoground.................... 0.09696% tailwind...................... 0.07524% tricksun...................... 0.07279% tricksand..................... 0.02386% hailstall..................... 0.01346% allweather.................... 0.00367% trapper....................... 0.00367% trickhail..................... 0.00275% gravity....................... 0.00245% Stalliness (mean: -0.371) |# -2.0|### |############## -1.0|########################### |############################## 0.0|######################## |############### +1.0|####### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.79%