weatherless...................64.35308% offense.......................43.19598% hyperoffense..................25.53415% balance.......................23.81501% rain..........................22.08252% sun...........................11.33172% semistall..................... 4.99789% rainoffense................... 4.88839% sand.......................... 4.74230% multiweather.................. 3.66708% monotype...................... 2.66809% stall......................... 2.45697% voltturn...................... 2.08685% sunoffense.................... 1.64991% choice........................ 1.46197% hail.......................... 1.20726% trickroom..................... 1.10959% sandoffense................... 0.66483% monodragon.................... 0.42051% sandstall..................... 0.39333% monoghost..................... 0.34683% rainstall..................... 0.34515% monoice....................... 0.31590% trickrain..................... 0.29141% monosteel..................... 0.27353% monopsychic................... 0.26524% monowater..................... 0.23937% hailoffense................... 0.19277% monofairy..................... 0.17554% monobug....................... 0.15551% dragmag....................... 0.15115% monoflying.................... 0.14958% monofighting.................. 0.14172% sunstall...................... 0.13680% monofire...................... 0.12612% monodark...................... 0.10814% monoelectric.................. 0.10237% monorock...................... 0.08702% tricksun...................... 0.07892% monoground.................... 0.07523% tailwind...................... 0.06962% monograss..................... 0.06832% mononormal.................... 0.06454% monopoison.................... 0.05796% tricksand..................... 0.03173% hailstall..................... 0.00682% allweather.................... 0.00336% trapper....................... 0.00303% trickhail..................... 0.00221% gravity....................... 0.00213% Stalliness (mean: -0.357) | -2.0|### |################ -1.0|############################# |############################## 0.0|######################### |################ +1.0|######## |#### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.75%