weatherless...................51.73740% offense.......................33.24637% rain..........................32.45866% hyperoffense..................28.07874% balance.......................26.07302% sun...........................16.09899% rainoffense................... 9.25052% semistall..................... 8.94750% multiweather.................. 4.66910% sand.......................... 3.94262% stall......................... 3.65437% sunoffense.................... 2.31997% trickroom..................... 1.88901% choice........................ 1.29372% voltturn...................... 1.18188% rainstall..................... 0.83559% trickrain..................... 0.73976% sandstall..................... 0.71829% monotype...................... 0.53075% hail.......................... 0.51672% sandoffense................... 0.34575% sunstall...................... 0.21829% monoice....................... 0.20794% dragmag....................... 0.20402% hailoffense................... 0.07712% tricksun...................... 0.07461% monowater..................... 0.05714% tricksand..................... 0.04582% monoghost..................... 0.04419% monodragon.................... 0.04376% tailwind...................... 0.04252% monofairy..................... 0.03668% monoflying.................... 0.03192% monopsychic................... 0.02412% monosteel..................... 0.02383% monofighting.................. 0.02147% monodark...................... 0.02017% monoelectric.................. 0.01638% monobug....................... 0.00718% monoground.................... 0.00633% monograss..................... 0.00301% monofire...................... 0.00288% monorock...................... 0.00264% hailstall..................... 0.00255% mononormal.................... 0.00230% monopoison.................... 0.00197% allweather.................... 0.00157% trapper....................... 0.00003% trickhail..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.240) | -2.0|#### |##################### -1.0|############################## |########################### 0.0|####################### |##################### +1.0|############### |######## +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.66%