weatherless...................81.01200% offense.......................47.63511% balance.......................29.60320% hyperoffense..................16.68156% rain..........................11.17217% voltturn...................... 5.68735% sun........................... 4.26775% semistall..................... 3.76365% hail.......................... 3.15306% stall......................... 2.31649% monotype...................... 1.61023% trickroom..................... 1.57411% rainoffense................... 1.31536% choice........................ 0.84067% sand.......................... 0.75690% sunoffense.................... 0.67425% hailoffense................... 0.53798% monopsychic................... 0.36747% monosteel..................... 0.35779% multiweather.................. 0.31237% monowater..................... 0.28035% mononormal.................... 0.13664% monoice....................... 0.11914% tricksun...................... 0.11206% monopoison.................... 0.10536% monorock...................... 0.09308% monoflying.................... 0.08935% monofairy..................... 0.08005% tailwind...................... 0.07856% monobug....................... 0.07521% monoghost..................... 0.06031% monodragon.................... 0.05920% monoelectric.................. 0.05138% monodark...................... 0.04840% rainstall..................... 0.04803% monoground.................... 0.04319% sandoffense................... 0.04170% dragmag....................... 0.03574% gravity....................... 0.03462% monofighting.................. 0.03388% monograss..................... 0.03090% monofire...................... 0.02606% hailstall..................... 0.02197% sunstall...................... 0.02159% trickrain..................... 0.02010% sandstall..................... 0.01340% tricksand..................... 0.01340% trickhail..................... 0.00670% allweather.................... 0.00521% swagplay...................... 0.00112% Stalliness (mean: -0.238) |# -2.0|### |##### -1.5|######## |########### -1.0|################### |######################### -0.5|############################## |############################## 0.0|########################### |####################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%