weatherless...................80.91468% offense.......................47.27136% balance.......................29.51253% hyperoffense..................16.98590% rain..........................11.80353% voltturn...................... 6.02763% sun........................... 3.86963% semistall..................... 3.79904% hail.......................... 2.99138% stall......................... 2.43117% trickroom..................... 1.65153% rainoffense................... 1.41707% monotype...................... 1.15485% choice........................ 0.86785% sand.......................... 0.70990% sunoffense.................... 0.64387% hailoffense................... 0.55310% multiweather.................. 0.26081% monowater..................... 0.23826% monopsychic................... 0.20050% monosteel..................... 0.19487% tricksun...................... 0.12130% monoice....................... 0.11367% monopoison.................... 0.10280% mononormal.................... 0.09625% tailwind...................... 0.08092% monorock...................... 0.06995% monoflying.................... 0.05436% monobug....................... 0.04970% monofairy..................... 0.04917% rainstall..................... 0.04906% monoghost..................... 0.04765% dragmag....................... 0.03913% gravity....................... 0.03805% sandoffense................... 0.03435% monoelectric.................. 0.03388% monoground.................... 0.03253% monodragon.................... 0.03155% monodark...................... 0.02735% hailstall..................... 0.02310% trickrain..................... 0.01840% monofire...................... 0.01812% sandstall..................... 0.01666% tricksand..................... 0.01615% monograss..................... 0.01586% monofighting.................. 0.01395% sunstall...................... 0.01385% trickhail..................... 0.00484% allweather.................... 0.00366% swagplay...................... 0.00112% Stalliness (mean: -0.237) |# -2.0|### |###### -1.5|######### |########### -1.0|################## |######################## -0.5|############################## |############################## 0.0|########################### |####################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%