weatherless...................71.08229% offense.......................60.23978% balance.......................36.16123% sun...........................13.27826% sand.......................... 8.09444% rain.......................... 6.05833% trickroom..................... 3.13567% hail.......................... 2.88892% hyperoffense.................. 2.71576% multiweather.................. 1.38006% tricksun...................... 1.22884% monotype...................... 1.05167% voltturn...................... 1.04813% semistall..................... 0.74877% tailwind...................... 0.48597% sandoffense................... 0.24770% sunoffense.................... 0.17976% monoghost..................... 0.17882% tricksand..................... 0.15287% monowater..................... 0.14414% stall......................... 0.13447% rainoffense................... 0.11630% monodark...................... 0.09578% monodragon.................... 0.08634% monopsychic................... 0.07077% hailoffense................... 0.06818% monoelectric.................. 0.06063% monofire...................... 0.05921% monoice....................... 0.05355% monobug....................... 0.05072% dragmag....................... 0.04789% monosteel..................... 0.04223% monoflying.................... 0.03798% monofairy..................... 0.03680% monorock...................... 0.03421% mononormal.................... 0.03138% batonpass..................... 0.02784% trickrain..................... 0.02784% monopoison.................... 0.02642% monofighting.................. 0.02241% sunstall...................... 0.01816% trickhail..................... 0.01651% monograss..................... 0.01250% gravity....................... 0.00920% monoground.................... 0.00778% rainstall..................... 0.00590% sandstall..................... 0.00377% allweather.................... 0.00094% trapper....................... 0.00094% hailstall..................... 0.00047% Stalliness (mean: -0.134) |## -1.0|##### |########### -0.5|################### |############################## 0.0|############################## |################### +0.5|########## |#### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.76%