weatherless...................71.69838% offense.......................60.61186% balance.......................36.47407% sun...........................13.79247% sand.......................... 7.52111% rain.......................... 5.60086% trickroom..................... 3.19895% hail.......................... 2.80851% hyperoffense.................. 2.21468% tricksun...................... 1.42621% multiweather.................. 1.39531% voltturn...................... 0.96460% monotype...................... 0.80488% semistall..................... 0.60832% tailwind...................... 0.41198% sandoffense................... 0.27922% monoghost..................... 0.20043% tricksand..................... 0.14079% sunoffense.................... 0.13770% rainoffense................... 0.10352% stall......................... 0.09108% monowater..................... 0.08257% monodark...................... 0.07900% monodragon.................... 0.06259% monopsychic................... 0.05724% monosteel..................... 0.04629% hailoffense................... 0.04417% monoelectric.................. 0.03454% monoice....................... 0.03415% dragmag....................... 0.03233% monofire...................... 0.03232% monorock...................... 0.02937% mononormal.................... 0.02840% monofairy..................... 0.02764% monobug....................... 0.02580% monoflying.................... 0.02579% batonpass..................... 0.01917% sunstall...................... 0.01730% trickrain..................... 0.01716% monopoison.................... 0.01586% trickhail..................... 0.01105% monofighting.................. 0.00968% gravity....................... 0.00894% monograss..................... 0.00812% monoground.................... 0.00510% sandstall..................... 0.00094% rainstall..................... 0.00074% allweather.................... 0.00050% hailstall..................... 0.00036% trapper....................... 0.00026% Stalliness (mean: -0.129) |# -1.0|#### |########### -0.5|################## |############################## 0.0|############################## |################### +0.5|######### |### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.79%