weatherless...................94.29277% offense.......................40.11718% balance.......................39.55211% voltturn...................... 9.32072% hyperoffense.................. 9.21068% semistall..................... 5.93326% stall......................... 5.18677% sun........................... 2.78967% trickroom..................... 1.33238% hail.......................... 1.27587% sand.......................... 1.11230% monotype...................... 0.99036% sunoffense.................... 0.94278% choice........................ 0.65429% rain.......................... 0.56507% monoice....................... 0.19629% gravity....................... 0.18142% rainoffense................... 0.14870% monobug....................... 0.10707% monofire...................... 0.09517% sandstall..................... 0.08922% mononormal.................... 0.08030% monowater..................... 0.07138% monorock...................... 0.07138% monoelectric.................. 0.05948% monopoison.................... 0.05353% monoghost..................... 0.05353% monodark...................... 0.05353% hailoffense................... 0.05056% monodragon.................... 0.05056% monograss..................... 0.04461% dragmag....................... 0.04461% monopsychic................... 0.03866% monoflying.................... 0.03866% multiweather.................. 0.03569% hailstall..................... 0.02379% tailwind...................... 0.01784% monofighting.................. 0.01487% monoground.................... 0.01487% tricksand..................... 0.01487% monosteel..................... 0.00892% monofairy..................... 0.00892% tricksun...................... 0.00595% rainstall..................... 0.00297% Stalliness (mean: 0.073) -2.0|# |## -1.5|#### |######## -1.0|############### |################ -0.5|########################### |########################## 0.0|############################## |############################# +0.5|######################## |################# +1.0|############# |###### +1.5|### |### +2.0|## |# +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%