weatherless...................94.55414% offense.......................40.16072% balance.......................39.63061% voltturn...................... 9.98116% hyperoffense.................. 8.73365% semistall..................... 5.98973% stall......................... 5.48529% sun........................... 2.70549% trickroom..................... 1.24108% hail.......................... 1.16380% sand.......................... 1.14201% sunoffense.................... 0.95103% choice........................ 0.86284% monotype...................... 0.78811% rain.......................... 0.48157% monoice....................... 0.18794% gravity....................... 0.17470% rainoffense................... 0.15709% sandstall..................... 0.08694% monofire...................... 0.07640% monobug....................... 0.06848% hailoffense................... 0.06281% monoghost..................... 0.05522% monowater..................... 0.05229% monorock...................... 0.05213% monodark...................... 0.05191% mononormal.................... 0.04993% monoelectric.................. 0.04922% multiweather.................. 0.04700% monopoison.................... 0.03434% monodragon.................... 0.03427% dragmag....................... 0.03298% monograss..................... 0.03226% monopsychic................... 0.02431% monoflying.................... 0.02418% hailstall..................... 0.01281% monofighting.................. 0.01272% monoground.................... 0.01272% tricksand..................... 0.01135% monofairy..................... 0.00736% monosteel..................... 0.00569% tailwind...................... 0.00424% rainstall..................... 0.00205% tricksun...................... 0.00140% Stalliness (mean: 0.095) -2.0|# |# -1.5|#### |######## -1.0|############### |############### -0.5|########################### |########################### 0.0|############################## |############################# +0.5|######################## |################## +1.0|############## |###### +1.5|### |## +2.0|# |# +2.5|## |### +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%