weatherless...................95.72583% balance.......................49.88027% offense.......................25.56480% stall.........................10.76492% hyperoffense.................. 7.38335% voltturn...................... 7.16150% semistall..................... 6.40666% sun........................... 3.16759% sunoffense.................... 2.46458% sand.......................... 0.61147% hail.......................... 0.52925% choice........................ 0.44049% trickroom..................... 0.36261% monotype...................... 0.18391% monoice....................... 0.14011% hailoffense................... 0.13443% multiweather.................. 0.06367% monoghost..................... 0.03186% sandstall..................... 0.02997% rain.......................... 0.02953% rainoffense................... 0.01090% gravity....................... 0.00819% monorock...................... 0.00785% monodark...................... 0.00218% monowater..................... 0.00164% monoflying.................... 0.00022% monobug....................... 0.00003% monograss..................... 0.00001% monodragon.................... 0.00001% mononormal.................... 0.00000% monopsychic................... 0.00000% tailwind...................... 0.00000% monopoison.................... 0.00000% rainstall..................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.405) -2.0|# | -1.5| |####### -1.0|############### |##### -0.5|########### |############## 0.0|##################### |############################## +0.5|################### |######################## +1.0|################ |###### +1.5|# |## +2.0|## | +2.5|## |####### +3.0|##### more negative = more offensive, more positive = more stall one # = 0.52%