weatherless...................99.70267% balance.......................57.55743% stall.........................20.87525% semistall.....................16.93431% offense....................... 4.62822% batonpass..................... 1.25734% sun........................... 0.29433% trapper....................... 0.01716% hyperoffense.................. 0.00479% dragmag....................... 0.00248% rain.......................... 0.00199% rainstall..................... 0.00157% sand.......................... 0.00102% monotype...................... 0.00090% monosteel..................... 0.00042% mononormal.................... 0.00033% monopsychic................... 0.00007% monopoison.................... 0.00007% monodark...................... 0.00000% monorock...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% voltturn...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.847) -1.0| |# -0.5|# |### 0.0|########## |####################### +0.5|############################## |########## +1.0|############ |########## +1.5|############ |####################### +2.0|### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.72%