weatherless...................56.86086% sand..........................41.56349% offense.......................40.34103% balance.......................34.23857% hyperoffense..................10.26725% semistall..................... 9.80025% batonpass..................... 6.58909% stall......................... 5.35290% sandoffense................... 3.55748% sandstall..................... 2.84716% dragmag....................... 2.18982% monotype...................... 1.37747% rain.......................... 1.02918% sun........................... 0.59062% sunoffense.................... 0.29629% rainoffense................... 0.28354% monopoison.................... 0.25901% choice........................ 0.22467% monowater..................... 0.21388% monopsychic................... 0.18052% mononormal.................... 0.15894% monobug....................... 0.14422% trapper....................... 0.10596% multiweather.................. 0.09124% monofire...................... 0.07849% voltturn...................... 0.07751% monofighting.................. 0.05985% monosteel..................... 0.05789% monoflying.................... 0.05592% hail.......................... 0.04906% monodark...................... 0.03826% monoghost..................... 0.03630% monograss..................... 0.03532% monorock...................... 0.03336% monoice....................... 0.03336% monoground.................... 0.03041% monoelectric.................. 0.02355% monodragon.................... 0.01570% monofairy..................... 0.00392% Stalliness (mean: 0.046) -2.0|# |### -1.5|##### |########### -1.0|################## |########################## -0.5|############################# |############################ 0.0|############################## |######################### +0.5|##################### |#################### +1.0|################# |############ +1.5|######### |####### +2.0|### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.38%