weatherless...................52.50196% sand..........................45.97501% offense.......................39.71461% balance.......................33.74374% hyperoffense..................10.39867% semistall.....................10.38940% batonpass..................... 6.28589% stall......................... 5.75358% sandoffense................... 4.07626% sandstall..................... 3.26930% dragmag....................... 2.34283% rain.......................... 1.01934% monotype...................... 0.90477% sun........................... 0.55612% sunoffense.................... 0.30671% rainoffense................... 0.28952% choice........................ 0.19774% monowater..................... 0.15733% monopoison.................... 0.13768% mononormal.................... 0.13444% trapper....................... 0.11782% monopsychic................... 0.10151% monobug....................... 0.09309% multiweather.................. 0.07976% voltturn...................... 0.06814% monofire...................... 0.05745% monosteel..................... 0.04277% monofighting.................. 0.03347% monoflying.................... 0.03284% monorock...................... 0.02884% hail.......................... 0.02864% monograss..................... 0.02702% monodark...................... 0.02481% monoghost..................... 0.01937% monoelectric.................. 0.01796% monoground.................... 0.01605% monoice....................... 0.01516% monodragon.................... 0.01376% monofairy..................... 0.00264% Stalliness (mean: 0.060) -2.0|# |### -1.5|###### |########### -1.0|################## |########################## -0.5|############################## |############################ 0.0|############################ |######################### +0.5|##################### |#################### +1.0|################## |############ +1.5|########## |######## +2.0|### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.37%