sand..........................59.55808% offense.......................41.78321% weatherless...................39.66016% balance.......................28.23847% semistall.....................13.38676% hyperoffense..................10.05399% stall......................... 6.53757% sandoffense................... 5.53906% batonpass..................... 5.48373% sandstall..................... 4.61127% dragmag....................... 2.41756% rain.......................... 0.62174% rainoffense................... 0.31052% sun........................... 0.16347% sunoffense.................... 0.15556% monotype...................... 0.09581% choice........................ 0.05542% monowater..................... 0.03197% mononormal.................... 0.01908% monorock...................... 0.01361% monosteel..................... 0.01130% monopsychic................... 0.01082% voltturn...................... 0.00916% monodark...................... 0.00861% trapper....................... 0.00554% multiweather.................. 0.00363% monoflying.................... 0.00316% monobug....................... 0.00306% monoground.................... 0.00181% monofighting.................. 0.00143% monoelectric.................. 0.00103% monofire...................... 0.00094% monograss..................... 0.00027% monopoison.................... 0.00027% monoice....................... 0.00021% hail.......................... 0.00018% monoghost..................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.079) -2.0|# |### -1.5|###### |######## -1.0|################ |##################### -0.5|############################## |############################## 0.0|############### |#################### +0.5|############### |################ +1.0|################### |############# +1.5|########## |######## +2.0|### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%