sand..........................64.45778% offense.......................39.61833% weatherless...................35.07298% balance.......................27.43973% semistall.....................13.17994% hyperoffense..................11.43155% stall......................... 8.33046% sandoffense................... 7.04669% sandstall..................... 6.54624% batonpass..................... 5.00781% dragmag....................... 2.16280% rain.......................... 0.45939% rainoffense................... 0.18236% choice........................ 0.02467% monotype...................... 0.01170% sun........................... 0.01090% sunoffense.................... 0.00979% monopsychic................... 0.00944% monowater..................... 0.00136% multiweather.................. 0.00105% voltturn...................... 0.00061% mononormal.................... 0.00036% monoflying.................... 0.00022% monobug....................... 0.00021% monoelectric.................. 0.00011% monofire...................... 0.00008% monoground.................... 0.00004% monosteel..................... 0.00004% monorock...................... 0.00003% monograss..................... 0.00002% monofighting.................. 0.00001% trapper....................... 0.00001% monopoison.................... 0.00001% monoice....................... 0.00001% hail.......................... 0.00001% monodark...................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.122) -2.0|# |##### -1.5|#### |########### -1.0|################## |############### -0.5|############################# |############################## 0.0|############# |################ +0.5|################# |################# +1.0|################### |############# +1.5|############ |########### +2.0|### |# +2.5|## | more negative = more offensive, more positive = more stall one # = 0.42%