rain..........................56.65440% offense.......................44.13018% sun...........................42.12515% balance.......................26.27857% hyperoffense..................18.06470% multiweather..................15.83688% weatherless...................12.49516% rainoffense................... 7.40992% semistall..................... 7.28400% sunoffense.................... 4.80434% sand.......................... 4.79465% dragmag....................... 4.46532% stall......................... 4.24254% batonpass..................... 3.54514% sunstall...................... 2.46029% rainstall..................... 1.40449% monotype...................... 0.43588% choice........................ 0.30996% sandoffense................... 0.29059% monopsychic................... 0.23247% monodragon.................... 0.09686% mononormal.................... 0.04843% monowater..................... 0.02906% sandstall..................... 0.02906% monoflying.................... 0.02906% trapper....................... 0.01937% monodark...................... 0.01937% monofighting.................. 0.00969% monorock...................... 0.00969% monoground.................... 0.00969% Stalliness (mean: -0.161) |########## -1.5|########## |############# -1.0|################ |########################### -0.5|############################## |################## 0.0|###################### |################# +0.5|############## |############# +1.0|############ |##### +1.5|###### |## +2.0|## |# +2.5|#### | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%