rain..........................57.72665% offense.......................44.20935% sun...........................42.58241% balance.......................24.65054% hyperoffense..................19.10323% multiweather..................14.66494% weatherless...................10.84997% rainoffense................... 8.49380% semistall..................... 7.47884% sunoffense.................... 5.02759% stall......................... 4.55804% dragmag....................... 4.20545% batonpass..................... 3.83639% sand.......................... 3.68560% sunstall...................... 2.86818% rainstall..................... 1.35363% choice........................ 0.32086% monotype...................... 0.31131% sandoffense................... 0.24092% monopsychic................... 0.17649% monodragon.................... 0.07167% sandstall..................... 0.02937% mononormal.................... 0.02830% trapper....................... 0.01887% monoflying.................... 0.01534% monowater..................... 0.01469% monodark...................... 0.01345% monorock...................... 0.00672% monoground.................... 0.00672% monofighting.................. 0.00671% Stalliness (mean: -0.176) |########### -1.5|######### |############## -1.0|############### |############################ -0.5|############################## |################ 0.0|################### |############## +0.5|############# |############ +1.0|############ |##### +1.5|###### |## +2.0|## |# +2.5|##### | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%