weatherless...................55.45493% offense.......................46.42824% sand..........................39.11546% hyperoffense..................28.75535% balance.......................18.83705% sandoffense...................12.16132% rain.......................... 3.46448% semistall..................... 3.36319% stall......................... 2.61618% hail.......................... 2.17038% dragmag....................... 1.88251% rainoffense................... 1.67859% monotype...................... 1.57731% choice........................ 1.50001% voltturn...................... 1.38406% sandstall..................... 1.36540% multiweather.................. 0.83163% sun........................... 0.64038% trickroom..................... 0.63439% sunoffense.................... 0.23190% monowater..................... 0.21657% monoice....................... 0.21391% monosteel..................... 0.19725% monograss..................... 0.16393% hailstall..................... 0.15660% gravity....................... 0.15393% tricksand..................... 0.15393% monobug....................... 0.15327% monoflying.................... 0.14327% monofighting.................. 0.11861% monopsychic................... 0.10196% hailoffense................... 0.08396% monorock...................... 0.07863% monodark...................... 0.06397% monofire...................... 0.06064% mononormal.................... 0.05531% monopoison.................... 0.05398% monoelectric.................. 0.04798% monoghost..................... 0.03865% monoground.................... 0.03798% trapper....................... 0.02199% tailwind...................... 0.01466% monofairy..................... 0.01133% tricksun...................... 0.01066% trickhail..................... 0.00866% monodragon.................... 0.00666% rainstall..................... 0.00200% Stalliness (mean: -0.474) -2.0|#### |####### -1.5|############# |######################### -1.0|########################### |############################## -0.5|######################### |###################### 0.0|################## |############# +0.5|######### |####### +1.0|#### |### +1.5|### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%