weatherless...................51.91465% offense.......................45.51046% sand..........................42.78526% hyperoffense..................30.51902% balance.......................17.73278% sandoffense...................13.94775% rain.......................... 3.51317% semistall..................... 3.43899% stall......................... 2.79875% dragmag....................... 2.10079% hail.......................... 2.06347% rainoffense................... 1.84424% choice........................ 1.65615% sandstall..................... 1.54421% voltturn...................... 1.47568% monotype...................... 1.08836% multiweather.................. 0.85469% trickroom..................... 0.69331% sun........................... 0.58493% sunoffense.................... 0.27719% hailstall..................... 0.16912% tricksand..................... 0.16086% gravity....................... 0.15792% monowater..................... 0.15318% monoice....................... 0.13455% monosteel..................... 0.12603% monograss..................... 0.11258% monoflying.................... 0.10473% monobug....................... 0.10025% monofighting.................. 0.08522% hailoffense................... 0.07472% monopsychic................... 0.06214% monodark...................... 0.06077% monorock...................... 0.05863% monofire...................... 0.04767% mononormal.................... 0.03343% monoelectric.................. 0.03024% monoground.................... 0.02732% monopoison.................... 0.02626% monoghost..................... 0.01994% trapper....................... 0.01434% tailwind...................... 0.01109% monofairy..................... 0.00965% trickhail..................... 0.00932% tricksun...................... 0.00862% monodragon.................... 0.00815% rainstall..................... 0.00137% Stalliness (mean: -0.499) -2.0|#### |######## -1.5|############# |########################## -1.0|########################### |############################## -0.5|######################## |#################### 0.0|################# |############ +0.5|######## |###### +1.0|#### |### +1.5|### |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%