weatherless...................87.63799% offense.......................46.29279% balance.......................23.96096% hyperoffense..................23.50948% rain.......................... 6.11047% rainoffense................... 4.23086% semistall..................... 3.86853% sand.......................... 2.74480% stall......................... 2.36823% sun........................... 2.13381% hail.......................... 1.38530% trickroom..................... 0.88860% sunoffense.................... 0.72826% hailstall..................... 0.60356% voltturn...................... 0.37410% dragmag....................... 0.33237% choice........................ 0.32806% sandstall..................... 0.20966% sandoffense................... 0.12496% monotype...................... 0.09046% mononormal.................... 0.03138% monoflying.................... 0.01964% multiweather.................. 0.01237% monoice....................... 0.01192% monowater..................... 0.01157% monofire...................... 0.01126% monoground.................... 0.01119% rainstall..................... 0.00658% monorock...................... 0.00585% hailoffense................... 0.00569% monofairy..................... 0.00534% monofighting.................. 0.00499% Stalliness (mean: -0.341) |# -2.0|## |### -1.5|############### |##################### -1.0|######################## |###################### -0.5|##################### |############################## 0.0|########################### |################ +0.5|########### |########## +1.0|###### |### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%