weatherless...................53.16128% balance.......................35.59256% offense.......................33.37736% sand..........................23.29439% hyperoffense..................21.70077% rain..........................18.17733% semistall..................... 6.23490% dragmag....................... 4.43072% voltturn...................... 4.12374% sun........................... 3.85305% stall......................... 3.09441% monotype...................... 2.44016% choice........................ 2.38290% hail.......................... 2.03156% sandoffense................... 0.97930% sandstall..................... 0.91338% trickroom..................... 0.75350% sunoffense.................... 0.75316% rainoffense................... 0.73106% rainstall..................... 0.68846% monowater..................... 0.62934% multiweather.................. 0.46180% sunstall...................... 0.37258% monodark...................... 0.22820% monobug....................... 0.22344% monofighting.................. 0.16939% monopsychic................... 0.16299% monograss..................... 0.15279% monoflying.................... 0.12470% monoice....................... 0.11608% monodragon.................... 0.11602% monofire...................... 0.11594% monoghost..................... 0.10913% hailoffense................... 0.09622% monosteel..................... 0.09439% monorock...................... 0.08721% monoground.................... 0.07610% hailstall..................... 0.07242% monoelectric.................. 0.06708% tailwind...................... 0.06173% tricksand..................... 0.05743% mononormal.................... 0.05216% tricksun...................... 0.03835% allweather.................... 0.01613% monopoison.................... 0.01579% gravity....................... 0.01478% trickrain..................... 0.00862% trickhail..................... 0.00428% monofairy..................... 0.00283% trapper....................... 0.00272% Stalliness (mean: -0.174) -2.0|########## |######### -1.5|############### |####################### -1.0|##################### |######################### -0.5|######################### |########################### 0.0|############################## |############################## +0.5|############################# |######################### +1.0|############### |######### +1.5|#### |### +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.33%