weatherless...................42.37778% balance.......................34.22542% sand..........................31.76726% hyperoffense..................29.86912% offense.......................25.76239% rain..........................20.81082% semistall..................... 7.01221% dragmag....................... 6.53423% voltturn...................... 4.11281% stall......................... 3.13086% sun........................... 2.72054% choice........................ 2.62487% hail.......................... 2.54289% sandoffense................... 1.68407% sandstall..................... 1.33239% rainoffense................... 1.10196% sunstall...................... 0.74110% monotype...................... 0.60759% rainstall..................... 0.49955% sunoffense.................... 0.45398% trickroom..................... 0.37851% multiweather.................. 0.21365% monowater..................... 0.17879% monopsychic................... 0.13965% hailstall..................... 0.09951% tricksand..................... 0.09224% monodragon.................... 0.04716% monobug....................... 0.03718% monofighting.................. 0.03404% monorock...................... 0.03176% hailoffense................... 0.03091% monosteel..................... 0.02689% monoice....................... 0.02592% monoelectric.................. 0.02512% trickhail..................... 0.02031% monoground.................... 0.01801% monofire...................... 0.01773% monoghost..................... 0.00981% gravity....................... 0.00694% mononormal.................... 0.00644% monodark...................... 0.00489% monoflying.................... 0.00364% allweather.................... 0.00188% tricksun...................... 0.00149% monopoison.................... 0.00056% monograss..................... 0.00047% tailwind...................... 0.00007% trickrain..................... 0.00006% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.271) -2.0|###################### |################ -1.5|################## |##################### -1.0|################# |##################### -0.5|############## |###################### 0.0|################## |###################### +0.5|############################# |############################## +1.0|################ |########## +1.5|### |### +2.0|## |## +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.35%