sand..........................39.69030% weatherless...................34.99540% balance.......................34.10792% hyperoffense..................33.74143% rain..........................21.87888% offense.......................20.54994% semistall..................... 7.74713% dragmag....................... 6.70997% stall......................... 3.85358% choice........................ 3.51431% voltturn...................... 3.01996% sandoffense................... 2.94786% sun........................... 2.26587% rainoffense................... 2.10159% hail.......................... 1.73986% sandstall..................... 1.53249% sunstall...................... 1.28941% multiweather.................. 0.56933% rainstall..................... 0.53980% monotype...................... 0.30239% trickroom..................... 0.28788% monopsychic................... 0.17080% sunoffense.................... 0.11574% hailstall..................... 0.10686% trickhail..................... 0.07726% monowater..................... 0.06304% monorock...................... 0.02029% tricksand..................... 0.02004% hailoffense................... 0.01834% monodragon.................... 0.01474% monoelectric.................. 0.00938% monosteel..................... 0.00928% monofire...................... 0.00362% monofighting.................. 0.00303% monobug....................... 0.00279% gravity....................... 0.00245% monoice....................... 0.00209% monoghost..................... 0.00141% monoflying.................... 0.00109% monodark...................... 0.00072% allweather.................... 0.00032% monoground.................... 0.00005% mononormal.................... 0.00005% monopoison.................... 0.00001% monograss..................... 0.00001% tailwind...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.289) -2.0|####################### |######################### -1.5|################## |################# -1.0|################ |############ -0.5|########## |###################### 0.0|############## |##################### +0.5|########################## |############################## +1.0|############### |######### +1.5|#### |## +2.0|### |#### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.37%