weatherless...................77.82864% offense.......................38.43834% balance.......................37.37369% sand..........................14.91071% hyperoffense..................12.91326% semistall..................... 7.08555% sun........................... 5.88261% voltturn...................... 5.37946% stall......................... 4.18915% rain.......................... 2.88095% monotype...................... 2.29529% multiweather.................. 2.00640% sandoffense................... 1.02240% trickroom..................... 0.98206% dragmag....................... 0.72389% choice........................ 0.59693% hail.......................... 0.56317% sandstall..................... 0.54141% sunoffense.................... 0.34797% monowater..................... 0.31388% monobug....................... 0.30628% mononormal.................... 0.22295% monosteel..................... 0.20842% monopsychic................... 0.20795% monofire...................... 0.17093% monorock...................... 0.16842% rainoffense................... 0.16153% monoflying.................... 0.11188% monodark...................... 0.10556% sunstall...................... 0.09857% monograss..................... 0.09005% monoground.................... 0.07781% monopoison.................... 0.07664% monofighting.................. 0.07574% monoice....................... 0.07394% monodragon.................... 0.06569% tailwind...................... 0.06153% monoghost..................... 0.05658% tricksun...................... 0.05316% monofairy..................... 0.05151% monoelectric.................. 0.04697% tricksand..................... 0.02660% rainstall..................... 0.02638% hailoffense................... 0.01737% allweather.................... 0.01670% hailstall..................... 0.01451% gravity....................... 0.01164% trickhail..................... 0.01052% trickrain..................... 0.00756% trapper....................... 0.00596% Stalliness (mean: -0.017) -2.0|### |##### -1.5|###### |########### -1.0|############## |################ -0.5|###################### |############################# 0.0|############################## |########################## +0.5|###################### |################ +1.0|########### |######## +1.5|##### |### +2.0|### |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%