weatherless...................78.80423% balance.......................38.77181% offense.......................32.53125% sand..........................16.27880% hyperoffense..................15.92722% semistall..................... 8.58716% voltturn...................... 6.61403% stall......................... 4.18256% sun........................... 3.77641% rain.......................... 2.98735% multiweather.................. 1.99880% choice........................ 1.00210% dragmag....................... 0.89098% sandoffense................... 0.87433% trickroom..................... 0.82802% sandstall..................... 0.78055% monotype...................... 0.63402% monopsychic................... 0.25159% hail.......................... 0.15203% tailwind...................... 0.09637% rainoffense................... 0.09469% sunoffense.................... 0.07935% monobug....................... 0.07586% monosteel..................... 0.06639% monowater..................... 0.05262% monoground.................... 0.03682% monoflying.................... 0.03485% sunstall...................... 0.03387% monodark...................... 0.02085% monoelectric.................. 0.01855% monofire...................... 0.01806% monofairy..................... 0.01776% monofighting.................. 0.01616% trickrain..................... 0.01472% hailoffense................... 0.00892% mononormal.................... 0.00876% gravity....................... 0.00837% monodragon.................... 0.00525% tricksand..................... 0.00455% monopoison.................... 0.00357% monoghost..................... 0.00321% monoice....................... 0.00210% monorock...................... 0.00205% monograss..................... 0.00143% rainstall..................... 0.00011% hailstall..................... 0.00001% allweather.................... 0.00000% trapper....................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.006) -2.0|#### |######## -1.5|######## |############ -1.0|############# |############# -0.5|################### |####################### 0.0|############################## |########################## +0.5|########################## |################## +1.0|######### |######### +1.5|######## |### +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%