weatherless...................91.06330% offense.......................42.55319% hyperoffense..................40.20059% balance.......................14.27173% monotype......................11.98793% batonpass..................... 8.80968% sun........................... 4.49084% rain.......................... 3.36086% monoghost..................... 3.16503% monobug....................... 2.87393% monopsychic................... 2.42405% dragmag....................... 2.09326% monoelectric.................. 2.06150% sand.......................... 1.97682% voltturn...................... 1.73071% stall......................... 1.57722% multiweather.................. 1.50048% semistall..................... 1.39727% trapper....................... 1.31788% mononormal.................... 1.21467% sunoffense.................... 1.13793% monoflying.................... 0.95798% choice........................ 0.92622% monodark...................... 0.91828% monodragon.................... 0.72245% rainoffense................... 0.70393% hail.......................... 0.66688% sandoffense................... 0.66159% monopoison.................... 0.63777% monorock...................... 0.61131% monowater..................... 0.34138% sandstall..................... 0.31756% monosteel..................... 0.31491% monoground.................... 0.23023% monofire...................... 0.20377% monofighting.................. 0.12438% monograss..................... 0.12173% hailoffense................... 0.08468% monofairy..................... 0.07145% monoice....................... 0.06351% trickroom..................... 0.04763% tailwind...................... 0.04499% gravity....................... 0.01323% fear.......................... 0.01059% sunstall...................... 0.00794% rainstall..................... 0.00529% Stalliness (mean: -0.770) |# -3.0|# |#### -2.0|########### |##################### -1.0|############################# |############################## 0.0|################## |########## +1.0|### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%