weatherless...................81.70550% balance.......................38.83706% offense.......................22.51682% semistall.....................19.96356% voltturn......................19.28090% hyperoffense..................17.48989% sun........................... 6.93890% sand.......................... 6.29419% rain.......................... 5.32985% sandoffense................... 2.90470% stall......................... 1.19267% monotype...................... 1.04939% batonpass..................... 0.52063% multiweather.................. 0.36016% mononormal.................... 0.35776% choice........................ 0.27745% monosteel..................... 0.22846% monopsychic................... 0.22640% rainstall..................... 0.18252% monoghost..................... 0.13923% rainoffense................... 0.11742% hail.......................... 0.09313% sunoffense.................... 0.05657% monobug....................... 0.04832% monopoison.................... 0.03544% monograss..................... 0.02714% monowater..................... 0.00900% monofire...................... 0.00686% monoground.................... 0.00461% monodragon.................... 0.00395% dragmag....................... 0.00285% sandstall..................... 0.00074% hailstall..................... 0.00063% monorock...................... 0.00014% monofighting.................. 0.00005% monofairy..................... 0.00004% monoflying.................... 0.00001% sunstall...................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% trickroom..................... 0.00000% monoice....................... 0.00000% fear.......................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.132) -3.0| | -2.0| |########### -1.0|################### |################## 0.0|############################# |############################## +1.0|########################## |############# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.68%