weatherless...................73.65414% offense.......................41.48412% balance.......................31.23794% voltturn......................13.56148% hyperoffense..................12.12204% sand..........................11.61046% rain.......................... 9.61025% stall......................... 9.17786% semistall..................... 5.97805% sun........................... 5.46489% multiweather.................. 1.23972% tailwind...................... 1.17139% trickroom..................... 0.91643% hail.......................... 0.90158% sandstall..................... 0.45225% hailoffense................... 0.41995% dragmag....................... 0.34553% sunstall...................... 0.31253% gravity....................... 0.22287% monotype...................... 0.19445% sandoffense................... 0.18183% sunoffense.................... 0.15912% tricksun...................... 0.12637% choice........................ 0.10178% monobug....................... 0.05205% rainoffense................... 0.04806% monoflying.................... 0.02761% trapper....................... 0.02672% mononormal.................... 0.02311% trickrain..................... 0.01984% monofighting.................. 0.01775% monofire...................... 0.01726% monowater..................... 0.01434% monodragon.................... 0.00993% rainstall..................... 0.00822% monosteel..................... 0.00665% monofairy..................... 0.00627% monoground.................... 0.00614% trickhail..................... 0.00468% monopoison.................... 0.00380% tricksand..................... 0.00306% monoelectric.................. 0.00222% monoghost..................... 0.00197% monograss..................... 0.00187% monodark...................... 0.00178% monopsychic................... 0.00106% monoice....................... 0.00085% monorock...................... 0.00017% allweather.................... 0.00001% hailstall..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.110) -2.0|# |####### -1.0|############## |######################## 0.0|############################## |################## +1.0|######## |##### +2.0|## |### +3.0|## |### more negative = more offensive, more positive = more stall one # = 0.85%