offense.......................49.23818% weatherless...................46.47927% sun...........................38.92680% rain..........................23.26480% hyperoffense..................22.68043% balance.......................21.91094% multiweather..................14.22454% sunoffense.................... 5.95547% sand.......................... 4.20406% monotype...................... 3.68623% semistall..................... 3.31684% stall......................... 2.85361% rainoffense................... 2.13274% hail.......................... 1.45709% voltturn...................... 0.58693% dragmag....................... 0.58608% sandoffense................... 0.49991% sunstall...................... 0.49906% monoghost..................... 0.47176% monobug....................... 0.33100% monopsychic................... 0.32674% mononormal.................... 0.32418% monodark...................... 0.32332% monoflying.................... 0.32162% monowater..................... 0.30114% monosteel..................... 0.28664% monofire...................... 0.25081% monofighting.................. 0.24057% hailoffense................... 0.22095% monopoison.................... 0.20304% choice........................ 0.20133% monodragon.................... 0.19877% trickroom..................... 0.18000% monoelectric.................. 0.14417% monoground.................... 0.13905% rainstall..................... 0.12626% sandstall..................... 0.12114% monofairy..................... 0.10152% monograss..................... 0.09640% monorock...................... 0.08787% trapper....................... 0.08787% tailwind...................... 0.07934% monoice....................... 0.05630% gravity....................... 0.05460% swagplay...................... 0.05460% trickrain..................... 0.05375% tricksun...................... 0.04351% tricksand..................... 0.02047% trickhail..................... 0.00171% Stalliness (mean: -0.369) -2.0|## |############ -1.0|############################ |############################## 0.0|####################### |############# +1.0|##### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%