weatherless...................96.37522% offense.......................42.41327% hyperoffense..................26.58800% balance.......................22.64913% monotype...................... 8.84381% semistall..................... 4.43780% stall......................... 3.91181% sand.......................... 2.14728% monosteel..................... 1.18518% monowater..................... 1.02587% monobug....................... 0.91197% monorock...................... 0.86940% monoelectric.................. 0.85823% monofighting.................. 0.82323% mononormal.................... 0.80772% monodragon.................... 0.80488% monoghost..................... 0.73222% hail.......................... 0.71898% monoflying.................... 0.70933% monofairy..................... 0.63440% monopsychic................... 0.53488% monodark...................... 0.51861% monoground.................... 0.51502% sun........................... 0.46809% monopoison.................... 0.43782% monograss..................... 0.43233% rain.......................... 0.40206% monofire...................... 0.38787% monoice....................... 0.34757% sandoffense................... 0.26072% sunoffense.................... 0.10709% sandstall..................... 0.10482% multiweather.................. 0.10387% hailoffense................... 0.10312% rainoffense................... 0.05411% hailstall..................... 0.02573% batonpass..................... 0.01457% swagplay...................... 0.01287% rainstall..................... 0.00889% dragmag....................... 0.00624% sunstall...................... 0.00549% voltturn...................... 0.00284% trapper....................... 0.00057% Stalliness (mean: -0.361) |# -2.0|#### |################# -1.0|############################## |############################## 0.0|####################### |################ +1.0|######## |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.72%