weatherless...................97.90294% offense.......................46.54544% balance.......................28.17723% hyperoffense..................21.05604% semistall..................... 2.86852% monotype...................... 2.51573% stall......................... 1.35278% sand.......................... 1.22615% sun........................... 0.59721% monofighting.................. 0.40075% monodragon.................... 0.28514% monosteel..................... 0.24292% monofairy..................... 0.24111% hail.......................... 0.22567% mononormal.................... 0.22255% monowater..................... 0.22187% monoghost..................... 0.21676% monoflying.................... 0.14720% monoelectric.................. 0.14576% monoice....................... 0.14543% sunoffense.................... 0.14006% monoground.................... 0.13587% monofire...................... 0.11559% rain.......................... 0.11315% monopsychic................... 0.11120% monobug....................... 0.10260% monograss..................... 0.09794% sandoffense................... 0.08519% monodark...................... 0.08396% monorock...................... 0.08206% monopoison.................... 0.05408% sandstall..................... 0.05237% multiweather.................. 0.04949% hailoffense................... 0.02343% rainoffense................... 0.01653% rainstall..................... 0.01539% hailstall..................... 0.00243% voltturn...................... 0.00054% batonpass..................... 0.00050% dragmag....................... 0.00021% swagplay...................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.356) | -2.0|## |############## -1.0|############################ |############################## 0.0|######################### |################### +1.0|####### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.78%