weatherless...................61.04259% offense.......................39.58508% balance.......................32.77320% rain..........................24.71259% sun...........................19.14945% hyperoffense..................19.14284% voltturn...................... 9.39303% multiweather.................. 7.41752% semistall..................... 5.17773% sunoffense.................... 3.96864% stall......................... 3.32115% rainoffense................... 2.38074% monotype...................... 1.91164% sand.......................... 1.38968% hail.......................... 1.28838% choice........................ 0.88975% trickroom..................... 0.81047% monodragon.................... 0.30833% monobug....................... 0.21363% trickrain..................... 0.21363% rainstall..................... 0.19381% sunstall...................... 0.18720% monoelectric.................. 0.17839% monosteel..................... 0.17399% monofighting.................. 0.17178% hailoffense................... 0.16958% mononormal.................... 0.16738% monopoison.................... 0.15637% monopsychic................... 0.13875% monowater..................... 0.13434% monoflying.................... 0.12333% dragmag....................... 0.10792% sandoffense................... 0.08809% hailstall..................... 0.08809% monoghost..................... 0.08369% monofire...................... 0.07928% monograss..................... 0.07708% monorock...................... 0.05946% monoground.................... 0.04625% monoice....................... 0.04625% gravity....................... 0.03524% monodark...................... 0.03083% allweather.................... 0.03083% tailwind...................... 0.01762% monofairy..................... 0.01762% tricksun...................... 0.01542% sandstall..................... 0.00661% Stalliness (mean: -0.173) |## -2.0|#### |###### -1.5|########## |#################### -1.0|################### |########################## -0.5|############################## |############################# 0.0|############################ |########################## +0.5|######################## |#################### +1.0|############ |###### +1.5|### |## +2.0|# |## +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.36%