weatherless...................59.47564% offense.......................38.22164% balance.......................34.20216% rain..........................26.08795% sun...........................20.25701% hyperoffense..................18.31963% voltturn......................10.70116% multiweather.................. 7.96844% semistall..................... 5.52047% sunoffense.................... 4.18132% stall......................... 3.73611% rainoffense................... 2.14196% monotype...................... 1.53541% sand.......................... 1.18701% hail.......................... 1.11694% choice........................ 0.89393% trickroom..................... 0.80335% monodragon.................... 0.34020% rainstall..................... 0.24203% monobug....................... 0.22407% sunstall...................... 0.21239% trickrain..................... 0.19853% hailoffense................... 0.15491% monofighting.................. 0.15395% dragmag....................... 0.12697% monowater..................... 0.11271% monosteel..................... 0.11010% monoflying.................... 0.09756% monopoison.................... 0.09348% monopsychic................... 0.09105% monoelectric.................. 0.08847% mononormal.................... 0.08423% monoghost..................... 0.07778% sandoffense................... 0.07585% hailstall..................... 0.07251% monograss..................... 0.05636% monorock...................... 0.04932% gravity....................... 0.04355% monofire...................... 0.04271% allweather.................... 0.03323% monoice....................... 0.03259% monoground.................... 0.02976% monodark...................... 0.01936% tailwind...................... 0.01874% monofairy..................... 0.01342% tricksun...................... 0.01101% sandstall..................... 0.00463% Stalliness (mean: -0.133) |### -2.0|#### |###### -1.5|########## |##################### -1.0|################## |########################## -0.5|############################## |############################# 0.0|############################# |########################### +0.5|########################### |####################### +1.0|############# |####### +1.5|### |## +2.0|# |## +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.35%