weatherless...................50.72816% balance.......................40.94661% rain..........................29.77793% sun...........................29.40000% offense.......................27.54488% hyperoffense..................16.80370% voltturn......................14.96076% multiweather..................10.85565% sunoffense.................... 8.06183% semistall..................... 7.79918% stall......................... 6.90563% monotype...................... 1.26380% rainoffense................... 1.05773% choice........................ 0.94362% hail.......................... 0.79790% rainstall..................... 0.71971% trickroom..................... 0.53703% monodragon.................... 0.53116% monofighting.................. 0.32913% sunstall...................... 0.24865% sand.......................... 0.22122% hailoffense................... 0.21489% monoghost..................... 0.13493% dragmag....................... 0.12954% gravity....................... 0.12929% monoflying.................... 0.10066% monobug....................... 0.08714% trickrain..................... 0.07539% monowater..................... 0.05278% allweather.................... 0.02263% monoelectric.................. 0.01110% sandoffense................... 0.00750% monograss..................... 0.00667% monopsychic................... 0.00632% hailstall..................... 0.00384% monofire...................... 0.00269% monoground.................... 0.00123% monosteel..................... 0.00101% monopoison.................... 0.00076% mononormal.................... 0.00003% monorock...................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.077) |## -2.0|### |### -1.5|######### |####################### -1.0|########### |##################### -0.5|################## |############### 0.0|########################## |########################## +0.5|############################## |############################## +1.0|################### |###### +1.5|## |### +2.0|## |#### +2.5|# |##### +3.0|### | more negative = more offensive, more positive = more stall one # = 0.38%