weatherless...................78.46212% offense.......................41.02444% balance.......................32.99578% hyperoffense..................17.90957% sand.......................... 9.06730% rain.......................... 6.02410% semistall..................... 5.25204% voltturn...................... 4.60289% sun........................... 4.57866% stall......................... 2.81817% trickroom..................... 2.61737% hail.......................... 2.08074% rainoffense................... 1.21347% monotype...................... 1.05768% sunoffense.................... 0.93650% sandoffense................... 0.82225% hailoffense................... 0.71493% tricksand..................... 0.56779% choice........................ 0.41199% sandstall..................... 0.21638% dragmag....................... 0.17657% tricksun...................... 0.17657% monowater..................... 0.17311% tailwind...................... 0.15926% multiweather.................. 0.15753% monodragon.................... 0.15233% monosteel..................... 0.10040% monopoison.................... 0.08136% monoghost..................... 0.08136% trickrain..................... 0.07790% monofairy..................... 0.07617% mononormal.................... 0.07617% monoflying.................... 0.06751% monobug....................... 0.06405% monoice....................... 0.06405% gravity....................... 0.05539% monofire...................... 0.05193% monodark...................... 0.03635% monoground.................... 0.03462% monoelectric.................. 0.03462% monorock...................... 0.03116% monograss..................... 0.02423% monopsychic................... 0.02250% sunstall...................... 0.02077% monofighting.................. 0.01731% allweather.................... 0.01731% trickhail..................... 0.01039% hailstall..................... 0.00519% rainstall..................... 0.00346% Stalliness (mean: -0.158) -2.0|## |##### -1.5|######### |############### -1.0|####################### |##################### -0.5|############################## |############################# 0.0|############################ |############################ +0.5|###################### |############## +1.0|########## |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%