weatherless...................80.36570% balance.......................36.71161% offense.......................33.57659% hyperoffense..................17.91295% semistall..................... 7.78715% voltturn...................... 7.14647% rain.......................... 6.70841% sun........................... 5.51421% sand.......................... 5.40546% stall......................... 4.01170% trickroom..................... 3.29671% hail.......................... 2.02618% hailoffense................... 1.05227% sunoffense.................... 0.80387% rainoffense................... 0.45801% sandstall..................... 0.38691% sandoffense................... 0.32961% tricksun...................... 0.24339% sunstall...................... 0.21212% monotype...................... 0.18654% choice........................ 0.12919% gravity....................... 0.11769% monowater..................... 0.11237% dragmag....................... 0.10824% tricksand..................... 0.06695% multiweather.................. 0.01996% monobug....................... 0.01788% monopoison.................... 0.01736% trickrain..................... 0.01051% mononormal.................... 0.01026% monofairy..................... 0.00906% monodragon.................... 0.00738% monoghost..................... 0.00674% monoice....................... 0.00281% trickhail..................... 0.00185% monorock...................... 0.00176% monodark...................... 0.00058% monoelectric.................. 0.00035% monofire...................... 0.00015% monograss..................... 0.00000% monopsychic................... 0.00000% rainstall..................... 0.00000% monosteel..................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.046) -2.0|#### |####### -1.5|########### |############ -1.0|################ |################ -0.5|####################### |########################## 0.0|###################### |############################## +0.5|####################### |###################### +1.0|########### |######### +1.5|### |### +2.0| |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%