weatherless...................81.76152% offense.......................48.30020% hyperoffense..................23.48911% balance.......................22.53522% monotype...................... 9.36187% rain.......................... 8.18635% batonpass..................... 6.32751% sand.......................... 4.95451% sun........................... 4.53382% semistall..................... 3.40376% stall......................... 2.27171% hail.......................... 2.04978% rainoffense................... 1.75229% voltturn...................... 1.51500% multiweather.................. 1.43073% monosteel..................... 1.31516% choice........................ 1.29951% monopsychic................... 1.18374% mononormal.................... 1.05906% monowater..................... 0.98270% monofairy..................... 0.85119% monoflying.................... 0.78820% monoghost..................... 0.76335% monobug....................... 0.72086% sunoffense.................... 0.70333% monofighting.................. 0.61608% sandoffense................... 0.60311% trickroom..................... 0.55617% monograss..................... 0.55260% monodragon.................... 0.55231% monoelectric.................. 0.53260% monofire...................... 0.52378% monoice....................... 0.47674% monopoison.................... 0.47041% monodark...................... 0.43000% monorock...................... 0.41396% sandstall..................... 0.37009% monoground.................... 0.29274% trapper....................... 0.28997% hailoffense................... 0.22193% dragmag....................... 0.11111% trickrain..................... 0.10398% rainstall..................... 0.06754% tailwind...................... 0.06011% sunstall...................... 0.03139% hailstall..................... 0.02357% tricksun...................... 0.02000% swagplay...................... 0.01287% gravity....................... 0.00753% tricksand..................... 0.00644% allweather.................... 0.00634% trickhail..................... 0.00564% Stalliness (mean: -0.395) -3.0| |# -2.0|### |############ -1.0|########################## |############################## 0.0|####################### |############# +1.0|###### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.85%