weatherless...................67.51305% offense.......................42.71381% hyperoffense..................25.39394% balance.......................23.99606% rain..........................22.00318% sun........................... 7.69044% rainoffense................... 5.88807% semistall..................... 4.60171% sand.......................... 4.46564% stall......................... 3.29448% monotype...................... 3.25845% batonpass..................... 2.66449% multiweather.................. 2.65474% choice........................ 1.58386% voltturn...................... 1.39651% sunoffense.................... 1.28915% hail.......................... 1.01898% trickroom..................... 0.79028% sandstall..................... 0.59445% monowater..................... 0.58049% monosteel..................... 0.52074% mononormal.................... 0.47502% monofairy..................... 0.46443% sandoffense................... 0.44018% trickrain..................... 0.41725% rainstall..................... 0.32742% monofire...................... 0.24116% monograss..................... 0.22601% monoflying.................... 0.22491% trapper....................... 0.20296% monoice....................... 0.20256% monoghost..................... 0.18097% monobug....................... 0.16286% hailoffense................... 0.16156% monofighting.................. 0.16066% monopsychic................... 0.15258% monodragon.................... 0.14739% monoground.................... 0.11884% monoelectric.................. 0.11790% dragmag....................... 0.10332% monopoison.................... 0.09578% monodark...................... 0.07985% tricksun...................... 0.06131% sunstall...................... 0.04691% monorock...................... 0.04502% tailwind...................... 0.04422% swagplay...................... 0.01164% tricksand..................... 0.00757% gravity....................... 0.00483% hailstall..................... 0.00101% trickhail..................... 0.00070% allweather.................... 0.00031% Stalliness (mean: -0.331) -3.0| | -2.0|## |############### -1.0|############################## |########################### 0.0|###################### |################# +1.0|######## |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%