weatherless...................57.90874% balance.......................32.80137% offense.......................32.41117% rain..........................31.71138% hyperoffense..................22.83838% sun........................... 9.03238% rainoffense................... 8.49634% semistall..................... 7.45682% stall......................... 4.49226% sand.......................... 3.92359% multiweather.................. 2.91412% sunoffense.................... 1.82867% batonpass..................... 1.59475% sandstall..................... 1.13934% monotype...................... 1.07651% choice........................ 0.94088% voltturn...................... 0.79720% trickroom..................... 0.72521% rainstall..................... 0.65557% trickrain..................... 0.48890% hail.......................... 0.34264% monosteel..................... 0.27232% sandoffense................... 0.20468% monograss..................... 0.17895% mononormal.................... 0.16786% monofairy..................... 0.13809% monowater..................... 0.13681% dragmag....................... 0.12478% sunstall...................... 0.09252% monoice....................... 0.08324% monoghost..................... 0.07262% tricksun...................... 0.06566% monoflying.................... 0.06432% hailoffense................... 0.05701% monofire...................... 0.05201% tailwind...................... 0.04626% monoground.................... 0.04408% monodragon.................... 0.03894% monobug....................... 0.03852% monopoison.................... 0.03780% monofighting.................. 0.03727% trapper....................... 0.03639% monoelectric.................. 0.03553% monopsychic................... 0.03175% monodark...................... 0.01761% tricksand..................... 0.01363% monorock...................... 0.01110% swagplay...................... 0.00480% gravity....................... 0.00094% hailstall..................... 0.00040% trickhail..................... 0.00010% allweather.................... 0.00004% Stalliness (mean: -0.128) -3.0| | -2.0|### |################### -1.0|############################## |######################## 0.0|########################## |############################## +1.0|################## |####### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.61%