weatherless...................81.97798% balance.......................48.00535% semistall.....................20.05201% offense.......................17.35170% rain..........................12.11116% stall.........................10.59891% voltturn...................... 6.64599% sun........................... 4.81305% hyperoffense.................. 3.99202% sand.......................... 1.36422% batonpass..................... 1.26538% multiweather.................. 0.98299% hail.......................... 0.71758% monotype...................... 0.68924% rainstall..................... 0.57611% rainoffense................... 0.35579% trickroom..................... 0.17566% dragmag....................... 0.14588% monodragon.................... 0.12827% sunstall...................... 0.11639% choice........................ 0.11625% monoelectric.................. 0.11270% monoghost..................... 0.09750% monowater..................... 0.07635% monosteel..................... 0.05353% mononormal.................... 0.04501% monopsychic................... 0.03637% monofighting.................. 0.03612% monodark...................... 0.03471% monofire...................... 0.03395% monograss..................... 0.03320% monofairy..................... 0.03165% monoflying.................... 0.02510% sunoffense.................... 0.02129% tailwind...................... 0.02084% trapper....................... 0.01210% hailoffense................... 0.01156% trickrain..................... 0.00966% tricksun...................... 0.00948% monoice....................... 0.00905% monobug....................... 0.00837% monoground.................... 0.00748% monorock...................... 0.00696% sandstall..................... 0.00680% gravity....................... 0.00460% monopoison.................... 0.00413% fear.......................... 0.00122% sandoffense................... 0.00011% hailstall..................... 0.00002% swagplay...................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.595) | -2.0|# |## -1.0|### |########## 0.0|#################### |############################## +1.0|########################## |############## +2.0|##### |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%