weatherless...................82.42190% balance.......................45.58627% semistall.....................27.05662% stall.........................13.82065% rain..........................12.34232% offense.......................11.13675% voltturn...................... 8.55946% sun........................... 5.32583% hyperoffense.................. 2.39971% batonpass..................... 1.22159% multiweather.................. 1.11956% sand.......................... 0.84292% rainstall..................... 0.74616% sunstall...................... 0.26627% hail.......................... 0.18665% monotype...................... 0.13727% dragmag....................... 0.05712% choice........................ 0.05645% monoelectric.................. 0.04614% trickroom..................... 0.03243% rainoffense................... 0.03021% monoghost..................... 0.01425% monowater..................... 0.01337% monodragon.................... 0.01307% tailwind...................... 0.01301% monodark...................... 0.01081% monograss..................... 0.01053% monoflying.................... 0.00991% monofighting.................. 0.00865% monofire...................... 0.00799% monopsychic................... 0.00590% monofairy..................... 0.00401% tricksun...................... 0.00350% monosteel..................... 0.00328% sunoffense.................... 0.00260% mononormal.................... 0.00251% trickrain..................... 0.00138% monoice....................... 0.00135% trapper....................... 0.00128% monobug....................... 0.00063% hailoffense................... 0.00052% monopoison.................... 0.00028% monoground.................... 0.00020% gravity....................... 0.00018% sandstall..................... 0.00016% monorock...................... 0.00009% sandoffense................... 0.00000% hailstall..................... 0.00000% fear.......................... 0.00000% swagplay...................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.804) | -2.0| |## -1.0|# |###### 0.0|############# |############################# +1.0|############################## |################## +2.0|###### |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.92%