weatherless...................68.26163% offense.......................43.69836% balance.......................29.29491% sand..........................18.11411% hyperoffense..................15.54753% rain..........................10.43545% voltturn...................... 8.22436% semistall..................... 5.99330% stall......................... 5.46590% sun........................... 4.25027% multiweather.................. 2.63923% hail.......................... 1.76355% sandstall..................... 1.62934% rainoffense................... 0.96219% batonpass..................... 0.82410% monotype...................... 0.75811% sunoffense.................... 0.67381% trickroom..................... 0.61114% sandoffense................... 0.59617% hailoffense................... 0.28616% dragmag....................... 0.15417% monodragon.................... 0.13532% tailwind...................... 0.09927% monoghost..................... 0.08984% monowater..................... 0.08596% monofairy..................... 0.07376% tricksand..................... 0.05712% monoelectric.................. 0.05435% monofighting.................. 0.05379% trickrain..................... 0.04270% monoice....................... 0.04270% monopoison.................... 0.03993% sunstall...................... 0.03937% rainstall..................... 0.03660% mononormal.................... 0.03549% monofire...................... 0.02773% gravity....................... 0.02662% monosteel..................... 0.02385% monoflying.................... 0.02218% trickhail..................... 0.02163% monopsychic................... 0.02052% monobug....................... 0.01775% tricksun...................... 0.01497% monorock...................... 0.01331% trapper....................... 0.01220% monodark...................... 0.01109% monograss..................... 0.00610% monoground.................... 0.00610% allweather.................... 0.00444% hailstall..................... 0.00055% Stalliness (mean: -0.089) -2.0|## |### -1.5|######### |################# -1.0|#################### |########################### -0.5|############################# |############################## 0.0|############################ |####################### +0.5|################## |############## +1.0|########### |###### +1.5|###### |### +2.0|## |## +2.5|### |## more negative = more offensive, more positive = more stall one # = 0.39%