weatherless...................66.87534% offense.......................41.91361% balance.......................31.82962% sand..........................19.92699% hyperoffense..................13.55670% rain..........................10.64304% voltturn...................... 8.82546% semistall..................... 6.58855% stall......................... 6.11153% sun........................... 3.79560% multiweather.................. 2.73969% sandstall..................... 1.78672% hail.......................... 1.69854% rainoffense................... 0.93144% batonpass..................... 0.69441% trickroom..................... 0.60205% sandoffense................... 0.59136% sunoffense.................... 0.50030% monotype...................... 0.49821% hailoffense................... 0.29254% dragmag....................... 0.14736% tailwind...................... 0.09111% monowater..................... 0.07123% monodragon.................... 0.07014% monofairy..................... 0.06618% monoghost..................... 0.06195% tricksand..................... 0.05585% trickrain..................... 0.04994% monoelectric.................. 0.03938% rainstall..................... 0.03712% monofighting.................. 0.03480% monopoison.................... 0.03449% sunstall...................... 0.02634% monoice....................... 0.02343% mononormal.................... 0.02217% gravity....................... 0.01821% trickhail..................... 0.01802% monosteel..................... 0.01531% monoflying.................... 0.01475% monofire...................... 0.00980% tricksun...................... 0.00967% trapper....................... 0.00823% monopsychic................... 0.00821% monodark...................... 0.00801% monorock...................... 0.00642% monobug....................... 0.00470% monograss..................... 0.00441% allweather.................... 0.00433% monoground.................... 0.00287% hailstall..................... 0.00033% Stalliness (mean: -0.015) -2.0|# |### -1.5|######## |############### -1.0|################### |########################## -0.5|############################ |############################## 0.0|############################# |######################### +0.5|#################### |################ +1.0|############# |####### +1.5|####### |### +2.0|### |## +2.5|### |## more negative = more offensive, more positive = more stall one # = 0.38%